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AiSuperior

4
Posts
1
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A member registered Aug 26, 2016

Recent community posts

you can do that. If the bot becomes weak, jist have him run to long range and attack from there

https://drive.google.com/file/d/0B6uvusC8TR8rUUFEb...

This is my asshole build, they just stand there and fire at one guy till he dies. Maybe something like that on your guy?


I love simplicity in AI, so most of the crap I suggest will be pretty stupid. Sorry.

https://drive.google.com/file/d/0B6uvusC8TR8rTzF0N...

I did what you said, but I don't understand the point of subtrees still.

I have created countless different bots thay have all basically failed. I was wondering if I could get help creating a single bot that can be almost all encompassing.

This is made possible by connecting and merging different single solutions to any number of problems, and restricting those solutions to points when they are necessary

https://drive.google.com/file/d/0B6uvusC8TR8rVXpjT...

This is my current AI, which builds off of the scorer type. I have set myself to try to solve the problem of breaking up groups of enemies in the event that they clump, which will most likely include an Alpha 'node' (A bot desgined for one specific task) and a beta node (a bot desgined to further enact the maneuver.) I was wondering If I could get help doing this, mostly because I'm a noob :p